Independent Game Studio · Australia

We design and build games for mobile.

OzEquation is a startup indie game studio focused on designing and developing mobile games.

About the studio

OzEquation is an early-stage, founder-led indie game studio based in Australia. The studio handles the whole process in-house — from game design and prototyping through to development and release on mobile platforms.

Staying small keeps the studio fast, hands-on, and close to the players it makes games for.

Our games

Pre-production

Starving Burglar (working title)

Steal enough to eat. Then steal a little more.

An indoor extraction action roguelite for iOS and Android. You play a starving, down-on-his-luck burglar who breaks into a building in search of food. Finding enough to survive doesn't end the job — you still have to reach an exit and choose to leave, and every extra room is a chance at a bigger haul and a bigger disaster.

Fight, dodge, or improvise your way out, and survive another day.

  • Push your luckMeeting your food goal never ends the run for you. You decide when to cash out.
  • Improvise with the buildingTopple shelves, electrify flooded floors, ride an office chair to safety — and watch the same tricks backfire on you.
  • Cards that wear outPowerful abilities come with only a few uses and can't be repaired. Save it, or burn it now?
  • Deadpan absurdityThe humour comes from systems, item descriptions and ridiculous causes of death.
  • Pixel art meets 3DPixel-art characters in moody 3D interiors, built for mobile.

Genre: Extraction action roguelite · Platforms: iOS & Android (planned) · Built in Unity · Currently in pre-production; a core-loop prototype is next.

Contact

For business enquiries, partnerships or press, get in touch:

larry@ozequation.com